Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:03.083083 |
Stdout |
Pixels that should be unlit count = 217568 RMS error = 0.027455 Pixels that should be totally lit count = 27375 RMS error = 0.999342 The error threshold for unlit and totally lit pixels test is 0.016650 Pixels that should be partially lit count = 17201 RMS error = 0.575702 The error threshold for partially lit pixels is 0.333000 Samples = 0, Result = fail |
Stderr |
SWR detected AVX2 vert shader 0x7fbd94bd4000 frag shader 0x7fbd94bd2000 vert shader 0x7fbd94bd0000 frag shader 0x7fbd94bce000 fetch shader 0x7fbd94bcc000 vert shader 0x7fbd94bca000 frag shader 0x7fbd94bc8000 fetch shader 0x7fbd94bc6000 frag shader 0x7fbd94a36000 fetch shader 0x7fbd94a03000 SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/ext_framebuffer_multisample-accuracy all_samples srgb small depthstencil linear -auto -fbo |
dmesg |